Asset changes in 28937.11570 Deleted ----------------------------------------------------------------------------------------------------- Characters\NPCs\Locust_Monster\Animations\AB_Locust_Monster_ranged.uasset Characters\NPCs\Locust_Monster\Animations\AM_Emote_Locust_Monster_.uasset Cinematics\Sequences\Sequence\shots\shot0010\shot0010_001.uasset Cinematics\Sequences\Sequence\shots\shot0020\shot0020_001.uasset Cinematics\Sequences\Sequence\shots\shot0030\shot0030_001.uasset Cinematics\Sequences\Sequence\shots\shot0040\shot0040_001.uasset Cinematics\Sequences\Sequence\shots\shot0050\shot0050_001.uasset Cinematics\Sequences\Sequence\SequenceMaster.uasset Cinematics\Sequences\Sequence_test\shots\shot0010\shot0010_001.uasset Cinematics\Sequences\Sequence_test\shots\shot0020\shot0020_001.uasset Cinematics\Sequences\Sequence_test\shots\shot0030\shot0030_001.uasset Cinematics\Sequences\Sequence_test\shots\shot0040\shot0040_001.uasset Cinematics\Sequences\Sequence_test\shots\shot0050\shot0050_001.uasset Cinematics\Sequences\Sequence_test\Sequence_testMaster.uasset Cinematics\Master.uasset Cinematics\Master2.uasset Cinematics\shot1.uasset Cinematics\shox.uasset Systems\Building\Placeables\BP_PL_Idol_Snake.uasset Systems\Building\Placeables\BP_PL_Skull_high.uasset Systems\Building\Placeables\BP_PL_Skull_rope1.uasset Systems\Building\Placeables\BP_PL_Skull_stick1.uasset Systems\Building\Placeables\BP_PL_Skull_stick2.uasset Systems\Building\Placeables\BP_PL_Skull_stick4.uasset Systems\Building\Placeables\BP_PL_Trap_ExplosiveJar.uasset UI\HUD\Notifications\W_PressGamepadKey.uasset ----------------------------------------------------------------------------------------------------- Added ----------------------------------------------------------------------------------------------------- Base\Materials\M_gahhh.uasset Characters\humans\animations\combat\dodge\A_combat_dodge_bwrd_charge.uasset Characters\humans\animations\combat\dodge\A_combat_dodge_bwrd_loop.uasset Characters\humans\animations\combat\dodge\A_combat_dodge_bwrd_settle.uasset Characters\humans\animations\combat\dodge\A_combat_dodge_left_charge.uasset Characters\humans\animations\combat\dodge\A_combat_dodge_left_loop.uasset Characters\humans\animations\combat\dodge\A_combat_dodge_left_settle.uasset Characters\humans\animations\combat\dodge\A_combat_dodge_right_charge.uasset Characters\humans\animations\combat\dodge\A_combat_dodge_right_loop.uasset Characters\humans\animations\combat\dodge\A_combat_dodge_right_settle.uasset Characters\NPCs\Cats\Animations\A_cats_turn_additive_CENTER.uasset Characters\NPCs\Cats\Animations\A_cats_turn_additive_LEFT.uasset Characters\NPCs\Cats\Animations\A_cats_turn_additive_RIGHT.uasset Characters\NPCs\Cats\Animations\BS_cats_turn_additive.uasset Characters\NPCs\Cats\Meshes\SK_cats_SkeletonRig.uasset Characters\NPCs\Pikefish\animation\BS_Pikefish.uasset Characters\NPCs\Piranha\animations\BS_Piranha.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_sprint_scaled.uasset Characters\NPCs\sewer_abomination\animations\BS_sewer_abomination.uasset Characters\NPCs\Spider\Animations\A_spider_run_giant.uasset Characters\NPCs\Spider\Animations\A_spider_walk_giant.uasset Characters\NPCs\Spider\Animations\AB_SpiderGiant.uasset Characters\NPCs\Spider\Animations\AB_SpiderSmall.uasset Characters\NPCs\Spider\Animations\BS_SpiderGiant.uasset Characters\NPCs\Spider\Animations\BS_SpiderSmall.uasset Characters\NPCs\Undead\Materials\ML_Undead_king_chainmail_new.uasset Characters\NPCs\Undead\Meshes\SK_undead_king.uasset Dev\DebugHelpers\BP_TeachAllEmotes.uasset Developers\manosb\AlmostEmptyM.umap Developers\roberth\BP_throwing_axe_impactexample.uasset Effects\Materials\M_fireplace_cone.uasset Effects\Materials\MF_object_bounds_gradient.uasset Effects\meshes\SM_fireplace_cone.uasset Effects\Particles\P_fireplace_mesh.uasset Environment\Hazards\BP_GrowingHazardArea.uasset Environment\Player_built\Materials\MI_strawroof_tileable.uasset Environment\Player_built\Materials\MI_strawroof_transparent2.uasset Environment\Player_built\Materials\MI_trainingdummy.uasset Environment\Player_built\Meshes\SK_trainingdummy.uasset Environment\Player_built\Meshes\SK_trainingdummy_DM.uasset Environment\Player_built\Textures\T_strawroof_D.uasset Environment\Player_built\Textures\T_strawroof_M.uasset Environment\Player_built\Textures\T_strawroof_N.uasset Environment\Player_built\Textures\T_strawroof_transparency_D.uasset Environment\Player_built\Textures\T_strawroof_transparency_M.uasset Environment\Player_built\Textures\T_strawroof_transparency_N.uasset Environment\Player_built\Textures\T_trainingdummy_D.uasset Environment\Player_built\Textures\T_trainingdummy_M.uasset Environment\Player_built\Textures\T_trainingdummy_N.uasset Items\Explosives\CameraShake_Explosion_Small.uasset Items\Placeables\Materials\M_Metal_Bowel_A.uasset Items\Weapons\Dagger_Offhand\Materials\MI_ancient_dagger.uasset Items\Weapons\BP_WeaponDestructible.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Harlot_camps\Ghost_harlot_camp1.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Harlot_camps\Ghost_harlot_camp2.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Harlot_camps\Ghost_harlot_camp3.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Harlot_camps\Ghost_harlot_camp4.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Harlot_camps\Ghost_harlot_camp5.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Harlot_camps\Ghost_harlot_camp6.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Harlot_camps\Ghost_harlot_camp7.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Harlot_camps\Ghost_harlot_camp8.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Ghost_harlot_camp1.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Ghost_reveals_camp1.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Ghost_reveals_camp2.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Ghost_reveals_camp2b.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Ghost_reveals_camp3a.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Ghost_reveals_camp3b.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Ghost_reveals_camp3c.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Ghost_reveals_camp3d.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Ghost_reveals_camp3e.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Ghost_reveals_camp3f.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Ghost_reveals_camp4.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Ghost_reveals_camp5.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Ghost_reveals_camp6.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Ghost_reveals_camp7.uasset Maps\ConanSandbox\Cinematics\Ghost_reveals\Ghost_reveals_camp8.uasset Sound\Music\Musical\PL_Drum_Darfari\BP_PL_Drum_Darfari_Cue.uasset Sound\Music\Musical\PL_Drum_Darfari\PL_Drum_Darfari_Cue.uasset Sound\SFX\Building\Placeables\sfx_placeable_Drum_Darfari_Cue.uasset Sound\SFX\Doors\Stone_Mechanics\sfx_scrape_stone_grind_end.uasset Sound\SFX\Doors\Stone_Mechanics\sfx_scrape_stone_grind_loop.uasset Sound\SFX\Doors\Stone_Mechanics\sfx_scrape_stone_grind_start.uasset Sound\SFX\Doors\Traps\Spike_Trap\spike_trap_activate_1.uasset Sound\SFX\Doors\Traps\Spike_Trap\spike_trap_activate_1_Cue.uasset Sound\SFX\Doors\Traps\Spike_Trap\spike_trap_activate_2.uasset Sound\SFX\Doors\Traps\Spike_Trap\spike_trap_retract_1.uasset Sound\SFX\Doors\Traps\Spike_Trap\spike_trap_retract_1_Cue.uasset Sound\SFX\Doors\Traps\Spike_Trap\spike_trap_retract_2.uasset Sound\SFX\Doors\Traps\Spike_Trap\spike_trap_trigger_Cue.uasset Sound\SFX\Doors\Traps\Spike_Trap\trig_set_1.uasset Sound\SFX\Doors\Traps\Spike_Trap\trig_set_2.uasset Sound\SFX\Doors\Traps\Spike_Trap\trig_set_3.uasset Sound\SFX\Doors\Traps\Spike_Trap\trig_set_4.uasset Sound\SFX\Doors\Traps\Spike_Trap\trig_trigger_1.uasset Sound\SFX\Doors\Traps\Spike_Trap\trig_trigger_2.uasset Sound\SFX\Doors\Traps\Spike_Trap\trig_trigger_3.uasset Sound\SFX\Environment\Fire\Fireballs\sfx_blunt_sfx_burst_starter_1.uasset Sound\SFX\Environment\Fire\Fireballs\sfx_blunt_sfx_burst_starter_2.uasset Sound\SFX\Environment\Fire\Fireballs\sfx_blunt_sfx_burst_starter_3.uasset Sound\SFX\Environment\Fire\Fireballs\sfx_blunt_sfx_burst_starter_Cue.uasset Sound\SFX\Environment\Fire\Fireballs\sfx_fire_fireball_1.uasset Sound\SFX\Environment\Fire\Fireballs\sfx_fire_fireball_1_Cue.uasset Sound\SFX\Environment\Fire\Fireballs\sfx_fire_fireball_2.uasset Sound\SFX\Environment\Fire\Fireballs\sfx_fire_fireball_3.uasset Sound\SFX\Environment\Fire\Fireballs\sfx_fire_fireball_4.uasset Sound\SFX\Environment\Fire\Fireballs\sfx_fire_fireball_5.uasset Sound\SFX\Environment\Fire\Fireballs\sfx_fire_fireball_6.uasset Sound\SFX\Environment\Fire\Fireballs\sfx_fire_fireburst_1.uasset Sound\SFX\Environment\Fire\Fireballs\sfx_fire_fireburst_2.uasset Sound\SFX\Environment\Fire\Fireballs\sfx_fire_fireburst_3.uasset Sound\SFX\Environment\Fire\Fireballs\sfx_fire_fireburst_Cue.uasset Sound\SFX\Environment\Fire\Fireballs\sfx_fire_fireburst_Cye.uasset Sound\SFX\Environment\Fire\env_fire_fuse_burn_loop_1.uasset Sound\SFX\Environment\Fire\env_fire_fuse_burn_loop_1_Cue.uasset Sound\SFX\Environment\Wind\Wind_Ghostly\sfx_wind_ugly_open_huge_door.uasset Sound\SFX\Explosions\Basic_Ground_Explosion_Mono\sfx_blunt_sfx_burst_starter_Cue.uasset Sound\SFX\Explosions\Basic_Ground_Explosion_Mono\sfx_ground_explosion_with_debris_1.uasset Sound\SFX\Explosions\Basic_Ground_Explosion_Mono\sfx_ground_explosion_with_debris_2.uasset Sound\SFX\Explosions\Basic_Ground_Explosion_Mono\sfx_ground_explosion_with_debris_3.uasset Sound\SFX\Explosions\Basic_Ground_Explosion_Mono\sfx_ground_explosion_with_debris_4.uasset Sound\SFX\Explosions\Basic_Ground_Explosion_Mono\sfx_ground_explosion_with_debris_Cue.uasset Sound\SFX\Explosions\Explosion_Dust\sfx_dust_eplosion_Cue.uasset Sound\SFX\Explosions\Explosion_Dust\sfx_dust_explosion_Cue.uasset Sound\SFX\Explosions\Explosion_Dust\sfx_smoke_poof_Cue.uasset Sound\SFX\Explosions\Firecracker\sfx_firecracker_1.uasset Sound\SFX\Explosions\Firecracker\sfx_firecracker_2.uasset Sound\SFX\Explosions\Smoke_Poof\sfx_ground_explosion_with_debris_Cue.uasset Sound\SFX\Explosions\Smoke_Poof\sfx_smoke_poof_1.uasset Sound\SFX\Explosions\Smoke_Poof\sfx_smoke_poof_2.uasset Sound\SFX\Explosions\Smoke_Poof\sfx_smoke_poof_3.uasset Sound\SFX\Explosions\Smoke_Poof\sfx_smoke_poof_Cue.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_arrow\sfx_draw_arrow_1.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_arrow\sfx_draw_arrow_2.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_arrow\sfx_draw_arrow_3.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_arrow\sfx_draw_arrow_4.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_arrow\sfx_draw_arrow_5.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_arrow\sfx_draw_arrow_6.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_arrow\sfx_draw_arrow_emote_Cue.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_blade_long\sfx_draw_arrow_emote_Cue.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_blade_long\sfx_draw_blade_long_1.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_blade_long\sfx_draw_blade_long_2.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_blade_long\sfx_draw_blade_long_3.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_blade_long\sfx_draw_blade_long_4.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_blade_long\sfx_draw_blade_long_5.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_blade_long\sfx_draw_blade_long_6.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_blade_long\sfx_draw_blade_long_7.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_blade_long\sfx_draw_blade_long_8.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_blade_long\sfx_draw_blade_long_emote_Cue.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_blade_short\sfx_draw_blade_short_1.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_blade_short\sfx_draw_blade_short_2.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_blade_short\sfx_draw_blade_short_3.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_blade_short\sfx_draw_blade_short_10.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_blade_short\sfx_draw_blade_short_emote_Cue.uasset Sound\SFX\Foley\draw_sheath\sfx_sheath_blade_long\sfx_sheath_blade_long_1.uasset Sound\SFX\Foley\draw_sheath\sfx_sheath_blade_long\sfx_sheath_blade_long_2.uasset Sound\SFX\Foley\draw_sheath\sfx_sheath_blade_long\sfx_sheath_blade_long_3.uasset Sound\SFX\Foley\draw_sheath\sfx_sheath_blade_long\sfx_sheath_blade_long_4.uasset Sound\SFX\Foley\draw_sheath\sfx_sheath_blade_long\sfx_sheath_blade_long_5.uasset Sound\SFX\Foley\draw_sheath\sfx_sheath_blade_long\sfx_sheath_blade_long_6.uasset Sound\SFX\Foley\draw_sheath\sfx_sheath_blade_long\sfx_sheath_blade_long_emote_Cue.uasset Sound\SFX\Foley\draw_sheath\sfx_sheath_blade_short\sfx_sheath_blade_short_1.uasset Sound\SFX\Foley\draw_sheath\sfx_sheath_blade_short\sfx_sheath_blade_short_2.uasset Sound\SFX\Foley\draw_sheath\sfx_sheath_blade_short\sfx_sheath_blade_short_3.uasset Sound\SFX\Foley\draw_sheath\sfx_sheath_blade_short\sfx_sheath_blade_short_4.uasset Sound\SFX\Foley\draw_sheath\sfx_sheath_blade_short\sfx_sheath_blade_short_5.uasset Sound\SFX\Foley\draw_sheath\sfx_sheath_blade_short\sfx_sheath_blade_short_6.uasset Sound\SFX\Foley\draw_sheath\sfx_sheath_blade_short\sfx_sheath_blade_short_emote_Cue.uasset Sound\SFX\Foley\draw_sheath\sfx_draw_sword_rock.uasset Sound\Voiceover\Character_Emotes_General\sfx_clap\sfx_clap_Cue.uasset Systems\Buffs\Damage_Percent\00_BP_AC_Buff_Gas.uasset Systems\Building\Placeables\BP_PL_Barrel.uasset Systems\Building\Placeables\BP_PL_Barrel_small.uasset Systems\Building\Placeables\BP_PL_Bed_Double.uasset Systems\Building\Placeables\BP_PL_Brazier_of_Set.uasset Systems\Building\Placeables\BP_PL_Candle_Black2.uasset Systems\Building\Placeables\BP_PL_Candle_Black3.uasset Systems\Building\Placeables\BP_PL_Candle_Stick.uasset Systems\Building\Placeables\BP_PL_Chair_3.uasset Systems\Building\Placeables\BP_PL_Chair_4.uasset Systems\Building\Placeables\BP_PL_Chair_5.uasset Systems\Building\Placeables\BP_PL_Crafting_CampFire_Big.uasset Systems\Building\Placeables\BP_PL_Drum_Darfari.uasset Systems\Building\Placeables\BP_PL_KappaSkeleton.uasset Systems\Building\Placeables\BP_PL_PapyrusScroll.uasset Systems\Building\Placeables\BP_PL_Pillow.uasset Systems\Building\Placeables\BP_PL_Pillow2.uasset Systems\Building\Placeables\BP_PL_Pillow3.uasset Systems\Building\Placeables\BP_PL_Pillow4.uasset Systems\Building\Placeables\BP_PL_Pottery_5.uasset Systems\Building\Placeables\BP_PL_Pottery_6.uasset Systems\Building\Placeables\BP_PL_Pottery_7.uasset Systems\Building\Placeables\BP_PL_Pottery_8.uasset Systems\Building\Placeables\BP_PL_Pottery_9.uasset Systems\Building\Placeables\BP_PL_Pottery_10.uasset Systems\Building\Placeables\BP_PL_Pottery_11.uasset Systems\Building\Placeables\BP_PL_Pottery_12.uasset Systems\Building\Placeables\BP_PL_Pottery_13.uasset Systems\Building\Placeables\BP_PL_Rug_Big.uasset Systems\Building\Placeables\BP_PL_Skull.uasset Systems\Building\Placeables\BP_PL_SkullStake1.uasset Systems\Building\Placeables\BP_PL_SkullStake2.uasset Systems\Building\Placeables\BP_PL_SkullStake3.uasset Systems\Building\Placeables\BP_PL_SnakeIdol.uasset Systems\Building\Placeables\BP_PL_Table_3.uasset Systems\Building\Placeables\BP_PL_Table_Long.uasset Systems\Building\Placeables\BP_PL_Table_Low.uasset Systems\Building\Placeables\BP_PL_Table_Stoneslab.uasset Systems\Building\Placeables\BP_PL_Torch_Standing_Ornate.uasset Systems\Building\Placeables\BP_PL_Trap_Explosive.uasset Systems\Building\Placeables\BP_PL_Trap_PressurePlate.uasset Systems\Building\Placeables\BP_PL_W_Trophy_Batdemon.uasset Systems\Building\Placeables\BP_PL_W_Trophy_Crocodile.uasset Systems\Building\Placeables\BP_PL_W_Trophy_Hyena.uasset Systems\Building\Placeables\BP_PL_W_Trophy_Hyena_Undead.uasset Systems\Building\Placeables\BP_PL_W_Trophy_Kappa.uasset Systems\Building\Placeables\BP_PL_W_Trophy_Kappa_Undead.uasset Systems\Building\Placeables\BP_PL_W_Trophy_KappaKing.uasset Systems\Building\Placeables\BP_PL_W_Trophy_SerpentPeople.uasset Systems\Building\Placeables\BP_PL_Wind_Chime_Big.uasset Systems\Building\Placeables\BP_PL_WoodenBench1.uasset Systems\Map\MapMarkers.uasset Tools\CommandPanel\W_Admin_GeneralCheats.uasset Tools\CommandPanel\W_Admin_InventoryCheats.uasset Tools\CommandPanel\W_Admin_NPCSpawner.uasset Tools\CommandPanel\W_NavigatableGridPanel.uasset UI\HUD\Notifications\W_ActionTutorial.uasset UI\Map\M_MapParallax.uasset UI\Map\M_MapParallax_Inst.uasset UI\Map\M_MapParallaxFog.uasset UI\Map\M_MapParallaxFog_Inst.uasset UI\Map\SM_MapParallax.uasset UI\Map\T_Map_Heightmap_D.uasset UI\Map\T_Map_Heightmap_H.uasset UI\Textures\GUIs\Map\map_altarIcon.uasset UI\Textures\GUIs\Map\map_avatarIcon.uasset UI\Textures\GUIs\Map\map_campIcon.uasset UI\Textures\GUIs\Map\map_capitalIcon.uasset UI\Textures\GUIs\Map\map_caveIcon.uasset UI\Textures\GUIs\Map\map_dungeonIcon.uasset UI\Textures\Icons\icon_altar_set_t3_brazier.uasset UI\Textures\Icons\icon_ancient_warhammer.uasset UI\Textures\Icons\icon_baby_kappa_shell.uasset UI\Textures\Icons\icon_black_candle_tall.uasset UI\Textures\Icons\icon_khitai_decor_pillow_04.uasset UI\Textures\Icons\icon_Metal_Bowl_A.uasset UI\Textures\Icons\icon_mitra_statue_of_guidance.uasset UI\Textures\Icons\icon_pottery_2.uasset UI\Textures\Icons\icon_pottery_3.uasset UI\Textures\Icons\icon_pottery_4.uasset UI\Textures\Icons\icon_rocktable_1.uasset UI\Textures\Icons\icon_skull.uasset UI\Textures\Icons\icon_skull_ghost_fence.uasset UI\Textures\Icons\icon_skull_stick1.uasset UI\Textures\Icons\icon_skull_stick5.uasset UI\Textures\Icons\icon_skull_stick7.uasset UI\Textures\Icons\icon_snake_idol_1.uasset UI\Textures\Icons\icon_Standing_Torch.uasset UI\Textures\Icons\icon_Stygian_Pillows_3.uasset UI\Textures\Icons\icon_Stygian_Pillows_4.uasset UI\Textures\Icons\icon_table_2_low.uasset UI\Textures\Icons\icon_Table_C.uasset UI\Textures\Icons\icon_Tavern_Inside_Basket_01.uasset UI\Textures\Icons\icon_Tavern_Inside_Bowl.uasset UI\Textures\Icons\icon_Tavern_inside_candlestick_01.uasset UI\Textures\Icons\icon_Tavern_Inside_Cann.uasset UI\Textures\Icons\icon_Tavern_Inside_WinePot.uasset UI\Textures\Icons\icon_training_dummy.uasset UI\Textures\Icons\icon_Wd_Bench_Old.uasset ----------------------------------------------------------------------------------------------------- Changed ----------------------------------------------------------------------------------------------------- Characters\Emotes\BPEmoteController.uasset Characters\humans\animations\emotes\AM_emote_sitting_ground.uasset Characters\humans\animations\emotes\AM_emote_sleeping_ground.uasset Characters\NPCs\Bat_Demon\Animations\AB_Bat_Demon.uasset Characters\NPCs\Bat_Demon\Animations\BS_bat_demon.uasset Characters\NPCs\Camel\Animations\AB_camel.uasset Characters\NPCs\Cats\Animations\A_cats_combat_death.uasset Characters\NPCs\Cats\Animations\A_cats_combat_jog.uasset Characters\NPCs\Cats\Animations\A_cats_combat_sprint.uasset Characters\NPCs\Cats\Animations\A_cats_combat_turn_left.uasset Characters\NPCs\Cats\Animations\A_cats_combat_turn_right.uasset Characters\NPCs\Cats\Animations\A_cats_combat_walk.uasset Characters\NPCs\Cats\Animations\A_cats_idle.uasset Characters\NPCs\Cats\Animations\A_cats_idle_slope_CENTER.uasset Characters\NPCs\Cats\Animations\A_cats_slope_EE.uasset Characters\NPCs\Cats\Animations\A_cats_slope_NN.uasset Characters\NPCs\Cats\Animations\A_cats_slope_SS.uasset Characters\NPCs\Cats\Animations\A_cats_slope_WW.uasset Characters\NPCs\Cats\Animations\AM_Knockback_Cats_EE.uasset Characters\NPCs\Cats\Animations\AM_Knockback_Cats_NE.uasset Characters\NPCs\Cats\Animations\AM_Knockback_Cats_NN.uasset Characters\NPCs\Cats\Animations\AM_Knockback_Cats_NW.uasset Characters\NPCs\Cats\Animations\AM_Knockback_Cats_SE.uasset Characters\NPCs\Cats\Animations\AM_Knockback_Cats_SS.uasset Characters\NPCs\Cats\Animations\AM_Knockback_Cats_SW.uasset Characters\NPCs\Cats\Animations\AM_Knockback_Cats_WW.uasset Characters\NPCs\Cats\Animations\BS_cats.uasset Characters\NPCs\Cats\Meshes\SK_cats_Skeleton.uasset Characters\NPCs\Cats\Meshes\SK_Tiger.uasset Characters\NPCs\Cobra\Animations\AB_Cobra.uasset Characters\NPCs\Cobra\Animations\BS_Cobra.uasset Characters\NPCs\Cobra\Blueprints\BP_NPC_Wildlife_Cobra.uasset Characters\NPCs\Crocodile\Animations\AB_Crocodile.uasset Characters\NPCs\Crocodile\Animations\BS_Crocodile.uasset Characters\NPCs\Crocodile\Blueprints\BP_NPC_Wildlife_Crocodile.uasset Characters\NPCs\Crocodile\Blueprints\BP_NPC_Wildlife_Crocodile_Giant.uasset Characters\NPCs\Crocodile\Blueprints\BP_NPC_Wildlife_Komodo.uasset Characters\NPCs\Crocodile\Blueprints\BP_NPC_Wildlife_Komodo_Albino.uasset Characters\NPCs\Crocodile\Blueprints\BP_NPC_Wildlife_Zoo_Crocodile.uasset Characters\NPCs\Dragon\animations\A_dragon_run.uasset Characters\NPCs\Dragon\animations\A_dragon_walk.uasset Characters\NPCs\Dragon\animations\AB_dragon.uasset Characters\NPCs\Dragon\animations\BS_dragon_locomotion.uasset Characters\NPCs\Dragon\Blueprints\BP_NPC_Wildlife_Dragon.uasset Characters\NPCs\Dragon\Blueprints\BP_NPC_Wildlife_Dragon_Green.uasset Characters\NPCs\Dragon\Blueprints\BP_NPC_Wildlife_Dragon_Green_Hatchling.uasset Characters\NPCs\Dragon\Blueprints\BP_NPC_Wildlife_Dragon_Red.uasset Characters\NPCs\Dragon\Blueprints\BP_NPC_Wildlife_Dragon_Red_Hatchling.uasset Characters\NPCs\Dragon\Blueprints\BP_NPC_Wildlife_Dragon_Undead_Boss.uasset Characters\NPCs\Dragon\Blueprints\BP_NPC_Wildlife_Zoo_Dragon_Green.uasset Characters\NPCs\Dragon\Blueprints\BP_NPC_Wildlife_Zoo_Dragon_Red.uasset Characters\NPCs\Dragon\Blueprints\BP_NPC_Wildlife_Zoo_Dragon_Undead_Boss.uasset Characters\NPCs\Dragon\Meshes\SK_dragon_Physics.uasset Characters\NPCs\Dragonfly\Animations\AB_Dragonfly.uasset Characters\NPCs\Elephant\Animations\A_elephant_turn_additive_LEFT.uasset Characters\NPCs\Elephant\Animations\A_elephant_turn_additive_RIGHT.uasset Characters\NPCs\Elephant\Animations\A_elephant_walk.uasset Characters\NPCs\Elephant\Animations\A_elephant_walk_slope_EE_45.uasset Characters\NPCs\Elephant\Animations\A_elephant_walk_slope_NN_45.uasset Characters\NPCs\Elephant\Animations\A_elephant_walk_slope_SS_45.uasset Characters\NPCs\Elephant\Animations\A_elephant_walk_slope_WW_45.uasset Characters\NPCs\Elephant\Animations\AB_Elephant.uasset Characters\NPCs\Elephant\Animations\AM_Knockback_Elephant_EE.uasset Characters\NPCs\Elephant\Animations\AM_Knockback_Elephant_NN.uasset Characters\NPCs\Elephant\Animations\AM_Knockback_Elephant_SS.uasset Characters\NPCs\Elephant\Animations\AM_Knockback_Elephant_WW.uasset Characters\NPCs\Elephant\Animations\BS_Elephant.uasset Characters\NPCs\Elephant\Animations\BS_Elephant_Slope.uasset Characters\NPCs\Elephant\Animations\BS_Elephant_turn_additive.uasset Characters\NPCs\Elephant\Blueprints\BP_NPC_Wildlife_Elephant.uasset Characters\NPCs\Elephant\Meshes\SK_elephant_Physics.uasset Characters\NPCs\GiantScorpion\Animations\AB_GiantScorpion.uasset Characters\NPCs\GiantScorpion\Animations\AB_GiantScorpion_giant.uasset Characters\NPCs\GiantScorpion\Animations\AB_GiantScorpion_great.uasset Characters\NPCs\GiantScorpion\Animations\AB_SmallScorpion.uasset Characters\NPCs\GiantScorpion\Animations\BS_GiantScorpion.uasset Characters\NPCs\GiantScorpion\Animations\BS_GiantScorpion_giant.uasset Characters\NPCs\GiantScorpion\Animations\BS_GiantScorpion_great.uasset Characters\NPCs\GiantScorpion\Animations\BS_GiantScorpion_small.uasset Characters\NPCs\GiantScorpion\Blueprints\BP_NPC_Wildlife_GiantScorpion.uasset Characters\NPCs\GiantScorpion\Blueprints\BP_NPC_Wildlife_GreatScorpion.uasset Characters\NPCs\GiantScorpion\Blueprints\BP_NPC_Wildlife_MediumScorpion.uasset Characters\NPCs\GiantScorpion\Blueprints\BP_NPC_Wildlife_Scorpion.uasset Characters\NPCs\GiantScorpion\Blueprints\BP_NPC_Wildlife_SmallScorpion.uasset Characters\NPCs\GiantScorpion\Blueprints\BP_NPC_Wildlife_Zoo_SmallScorpion.uasset Characters\NPCs\Hooved_Wild\Animations\AB_Hooved_Wild.uasset Characters\NPCs\Hooved_Wild\Animations\AB_Hooved_Wild_gazelle.uasset Characters\NPCs\Hooved_Wild\Animations\BS_Hooved_Wild.uasset Characters\NPCs\Hooved_Wild\Animations\BS_Hooved_Wild_gazelle.uasset Characters\NPCs\Hyena\Animations\A_hyena_combat_run.uasset Characters\NPCs\Hyena\Animations\AB_Hyena.uasset Characters\NPCs\Hyena\Animations\BS_hyena.uasset Characters\NPCs\Hyena\Blueprints\BP_NPC_Wildlife_Hyena.uasset Characters\NPCs\Hyena\Blueprints\BP_NPC_Wildlife_HyenaDogsOfTheDesert.uasset Characters\NPCs\Hyena\Blueprints\BP_NPC_Wildlife_HyenaSpotted.uasset Characters\NPCs\Hyena\Blueprints\BP_NPC_Wildlife_HyenaStriped.uasset Characters\NPCs\Hyena\Blueprints\BP_NPC_Wildlife_HyenaUndead.uasset Characters\NPCs\Hyena\Blueprints\BP_NPC_Wildlife_Zoo_HyenaUndead.uasset Characters\NPCs\Imp\Animations\A_imp_run.uasset Characters\NPCs\Imp\Animations\AB_imp.uasset Characters\NPCs\Imp\Animations\BS_imp.uasset Characters\NPCs\Imp\Blueprints\BP_NPC_Wildlife_Imp.uasset Characters\NPCs\Imp\Blueprints\BP_NPC_Wildlife_Imp_Small.uasset Characters\NPCs\Imp\Blueprints\BP_NPC_Wildlife_Zoo_Imp.uasset Characters\NPCs\Imp\Blueprints\BP_NPC_Wildlife_Zoo_Imp_Small.uasset Characters\NPCs\Locust_Monster\Animations\A_locust_monster_melee_combat_run.uasset Characters\NPCs\Locust_Monster\Animations\AB_Locust_Monster_melee.uasset Characters\NPCs\Locust_Monster\Animations\BS_Locust_Monster_melee.uasset Characters\NPCs\Locust_Monster\Animations\BS_Locust_Monster_ranged.uasset Characters\NPCs\Not_In_Use\AcheronianWarlord\Animations\AB_AcheronianWarlord.uasset Characters\NPCs\Not_In_Use\Brontoscorpio\Animations\AB_Brontoscorpio.uasset Characters\NPCs\Not_In_Use\Dogs\Animations\AB_Dogs.uasset Characters\NPCs\Not_In_Use\Horse\Animations\AB_Horse.uasset Characters\NPCs\Not_In_Use\Putharjath\Animations\AB_Putharjath.uasset Characters\NPCs\Not_In_Use\SandWyrm\Animations\AB_sandwyrm.uasset Characters\NPCs\Ostrich\Animations\A_ostrich_attack_charge.uasset Characters\NPCs\Ostrich\Animations\A_ostrich_combat_idle.uasset Characters\NPCs\Ostrich\Animations\A_ostrich_idle.uasset Characters\NPCs\Ostrich\Animations\AB_Ostrich.uasset Characters\NPCs\Ostrich\Animations\AM_Attack_Ostrich_Main.uasset Characters\NPCs\Ostrich\Animations\AM_Knockback_Ostrich_EE.uasset Characters\NPCs\Ostrich\Animations\AM_Knockback_Ostrich_NN.uasset Characters\NPCs\Ostrich\Animations\AM_Knockback_Ostrich_SS.uasset Characters\NPCs\Ostrich\Animations\AM_Knockback_Ostrich_WW.uasset Characters\NPCs\Ostrich\Animations\BS_Ostrich.uasset Characters\NPCs\Ostrich\Blueprints\BP_NPC_Wildlife_Ostrich.uasset Characters\NPCs\Ostrich\Blueprints\BP_NPC_Wildlife_Ostrich_Blue.uasset Characters\NPCs\Ostrich\Blueprints\BP_NPC_Wildlife_Ostrich_Red.uasset Characters\NPCs\Ostrich\Blueprints\BP_NPC_Wildlife_Zoo_Ostrich.uasset Characters\NPCs\Ostrich\Blueprints\BP_NPC_Wildlife_Zoo_Ostrich_Blue.uasset Characters\NPCs\Ostrich\Blueprints\BP_NPC_Wildlife_Zoo_Ostrich_Red.uasset Characters\NPCs\Pikefish\animation\AB_pikefish.uasset Characters\NPCs\Piranha\animations\AB_piranha.uasset Characters\NPCs\Primates\Animations\AB_Kappa.uasset Characters\NPCs\Primates\Animations\AB_Kappa_Baby.uasset Characters\NPCs\Primates\Animations\AB_Kappa_King.uasset Characters\NPCs\Primates\Animations\AB_Rocknose_king.uasset Characters\NPCs\Primates\Animations\BS_Kappa.uasset Characters\NPCs\Primates\Animations\BS_Kappa_Baby.uasset Characters\NPCs\Primates\Animations\BS_Kappa_King.uasset Characters\NPCs\Primates\Animations\BS_Rocknose_King.uasset Characters\NPCs\Primates\Blueprints\BP_NPC_Wildlife_Kappa.uasset Characters\NPCs\Primates\Blueprints\BP_NPC_Wildlife_Kappa_Blue.uasset Characters\NPCs\Primates\Blueprints\BP_NPC_Wildlife_Kappa_Green.uasset Characters\NPCs\Primates\Blueprints\BP_NPC_Wildlife_Kappa_Purple.uasset Characters\NPCs\Primates\Blueprints\BP_NPC_Wildlife_Kappa_Red.uasset Characters\NPCs\Primates\Blueprints\BP_NPC_Wildlife_KappaBaby.uasset Characters\NPCs\Primates\Blueprints\BP_NPC_Wildlife_KappaKing.uasset Characters\NPCs\Primates\Blueprints\BP_NPC_Wildlife_KappaUndead.uasset Characters\NPCs\Primates\Blueprints\BP_NPC_Wildlife_RocknoseKing.uasset Characters\NPCs\Primates\Blueprints\BP_NPC_Wildlife_RocknoseKing2.uasset Characters\NPCs\Primates\Blueprints\BP_NPC_Wildlife_Zoo_Kappa_Blue.uasset Characters\NPCs\Primates\Blueprints\BP_NPC_Wildlife_Zoo_Kappa_Green.uasset Characters\NPCs\Primates\Blueprints\BP_NPC_Wildlife_Zoo_Kappa_Purple.uasset Characters\NPCs\Primates\Blueprints\BP_NPC_Wildlife_Zoo_Kappa_Red.uasset Characters\NPCs\Primates\Blueprints\BP_NPC_Wildlife_Zoo_KappaBaby.uasset Characters\NPCs\Primates\Blueprints\BP_NPC_Wildlife_Zoo_KappaKing.uasset Characters\NPCs\Primates\Blueprints\BP_NPC_Wildlife_Zoo_KappaUndead.uasset Characters\NPCs\Primates\Meshes\SK_king_rhino.uasset Characters\NPCs\Rabbit\Animations\AB_Rabbit.uasset Characters\NPCs\Rabbit\Animations\BS_Rabbit.uasset Characters\NPCs\Rabbit\Blueprints\BP_NPC_Wildlife_Rabbit.uasset Characters\NPCs\Rabbit\Blueprints\BP_NPC_Wildlife_Zoo_Rabbit.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_attack_charge.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_attack_L.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_attack_M.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_attack_R.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_death.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_gethit_bwd.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_gethit_fwd.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_gethit_left.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_gethit_right.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_idle.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_jog.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_knockback_light_bwd.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_knockback_light_fwd.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_knockback_light_left.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_knockback_light_right.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_knockback_medium_bwd.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_knockback_medium_fwd.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_knockback_medium_left.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_knockback_medium_right.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_sprint.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_sprint_charge.uasset Characters\NPCs\Rhino\Animations\A_rhino_combat_walk.uasset Characters\NPCs\Rhino\Animations\A_rhino_idle.uasset Characters\NPCs\Rhino\Animations\A_rhino_idle_paw_ground.uasset Characters\NPCs\Rhino\Animations\A_rhino_turn_left.uasset Characters\NPCs\Rhino\Animations\A_rhino_turn_right.uasset Characters\NPCs\Rhino\Animations\AB_Rhino.uasset Characters\NPCs\Rhino\Animations\AB_RhinoBlack.uasset Characters\NPCs\Rhino\Animations\AB_RhinoKing.uasset Characters\NPCs\Rhino\Animations\AM_Attack_Rhino_Charge.uasset Characters\NPCs\Rhino\Animations\AM_Attack_Rhino_Left.uasset Characters\NPCs\Rhino\Animations\AM_Attack_Rhino_Middle.uasset Characters\NPCs\Rhino\Animations\AM_Attack_Rhino_Right.uasset Characters\NPCs\Rhino\Animations\AM_Knockback_Rhino_EE.uasset Characters\NPCs\Rhino\Animations\AM_Knockback_Rhino_NE.uasset Characters\NPCs\Rhino\Animations\AM_Knockback_Rhino_NN.uasset Characters\NPCs\Rhino\Animations\AM_Knockback_Rhino_NW.uasset Characters\NPCs\Rhino\Animations\AM_Knockback_Rhino_SE.uasset Characters\NPCs\Rhino\Animations\AM_Knockback_Rhino_SS.uasset Characters\NPCs\Rhino\Animations\AM_Knockback_Rhino_SW.uasset Characters\NPCs\Rhino\Animations\AM_Knockback_Rhino_WW.uasset Characters\NPCs\Rhino\Animations\BS_Rhino.uasset Characters\NPCs\Rhino\Animations\BS_RhinoBlack.uasset Characters\NPCs\Rhino\Animations\BS_RhinoKing.uasset Characters\NPCs\Rhino\Blueprints\BP_NPC_Wildlife_Rhino.uasset Characters\NPCs\Rhino\Blueprints\BP_NPC_Wildlife_RhinoBlack.uasset Characters\NPCs\Rhino\Blueprints\BP_NPC_Wildlife_RhinoGray.uasset Characters\NPCs\Rhino\Blueprints\BP_NPC_Wildlife_RhinoKing.uasset Characters\NPCs\Rhino\Blueprints\BP_NPC_Wildlife_RhinoWhite.uasset Characters\NPCs\Rhino\Blueprints\BP_NPC_Wildlife_Zoo_Rhino.uasset Characters\NPCs\Rhino\Blueprints\BP_NPC_Wildlife_Zoo_RhinoBlack.uasset Characters\NPCs\Rhino\Blueprints\BP_NPC_Wildlife_Zoo_RhinoKing.uasset Characters\NPCs\Rhino\Blueprints\BP_NPC_Wildlife_Zoo_RhinoWhite.uasset Characters\NPCs\Rhino\Meshes\SK_rhino.uasset Characters\NPCs\Rhino\Meshes\SK_rhino_Physics.uasset Characters\NPCs\Rhino\Meshes\SK_Rhino_Skeleton.uasset Characters\NPCs\Rhino\NPC_Weapon_Rhino.uasset Characters\NPCs\Rhino\NPC_Weapon_Rhino_bc_1.uasset Characters\NPCs\Rhino\NPC_Weapon_Rhino_bc_2.uasset Characters\NPCs\Rhino\NPC_Weapon_Rhino_bc_3.uasset Characters\NPCs\Rhino\NPC_Weapon_Rhino_Black.uasset Characters\NPCs\Rhino\NPC_Weapon_Rhino_charge_1.uasset Characters\NPCs\Rhino\NPC_Weapon_Rhino_King.uasset Characters\NPCs\Rhino\NPC_Weapon_Rhino_White.uasset Characters\NPCs\Rhino\NPC_Weapon_RhinoBlack_bc_1.uasset Characters\NPCs\Rhino\NPC_Weapon_RhinoBlack_bc_2.uasset Characters\NPCs\Rhino\NPC_Weapon_RhinoBlack_bc_3.uasset Characters\NPCs\Rhino\NPC_Weapon_RhinoBlack_charge_1.uasset Characters\NPCs\Rhino\NPC_Weapon_RhinoKing_bc_1.uasset Characters\NPCs\Rhino\NPC_Weapon_RhinoKing_bc_2.uasset Characters\NPCs\Rhino\NPC_Weapon_RhinoKing_bc_3.uasset Characters\NPCs\Rhino\NPC_Weapon_RhinoKing_charge_1.uasset Characters\NPCs\Serpent_people_skeleton\Animations\AB_Serpentpeople_Skeleton.uasset Characters\NPCs\Serpent_people_skeleton\Animations\BS_Serpentpeople_Skeleton.uasset Characters\NPCs\Serpent_people_skeleton\Blueprints\BP_NPC_Wildlife_Serpentpeople_Skeleton.uasset Characters\NPCs\Serpent_people_skeleton\Blueprints\BP_NPC_Wildlife_Zoo_Serpentpeople_Skeleton2.uasset Characters\NPCs\sewer_abomination\animations\AB_sewer_abomination.uasset Characters\NPCs\sewer_abomination\animations\AM_Attack_sewer_abomination_Main.uasset Characters\NPCs\Spider\Animations\A_spider_run.uasset Characters\NPCs\Spider\Animations\A_spider_walk.uasset Characters\NPCs\Spider\Animations\AB_Spider.uasset Characters\NPCs\Spider\Animations\BS_Spider.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Spider.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Spider_Corrupted.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Spider_Giant.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Spider_Green.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Spider_Grey.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Spider_GreySmall.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Spider_RedMouth.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Spider_Widow_Black.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Spider_Widow_Blue.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Spider_Widow_Green.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Spider_Widow_Red.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Spider_Widow_Yellow.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Zoo_Spider_Brown.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Zoo_Spider_Green.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Zoo_Spider_Grey.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Zoo_Spider_GreySmall.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Zoo_Spider_RedMouth.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Zoo_Spider_Widow_Black.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Zoo_Spider_Widow_Blue.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Zoo_Spider_Widow_Green.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Zoo_Spider_Widow_Red.uasset Characters\NPCs\Spider\Blueprints\BP_NPC_Wildlife_Zoo_Spider_Widow_Yellow.uasset Characters\NPCs\Undead\Meshes\undead_king.uasset Characters\NPCs\Undead\Textures\T_undead_king_chainmail_D.uasset Characters\NPCs\Undead\Textures\T_undead_king_chainmail_M.uasset Characters\NPCs\Undead\Textures\T_undead_king_chainmail_N.uasset Characters\NPCs\MonsterStatTable.uasset Characters\PhysicsMaterials\NPCs\NPC_UNdead.uasset Characters\BaseBPChar.uasset Characters\BaseBPCombat.uasset Characters\BaseNPC.uasset Characters\BasePlayerChar.uasset Characters\BP_NPCCharacterInterface.uasset Characters\CharacterState.uasset Characters\FuncomFunctionLibrary.uasset Developers\christianh\ChristianH_DesertTest.umap Developers\roberth\RobertH_Test.umap Effects\meshes\Water\SM_waterfall_cliff_01.uasset Environment\Landscape\Materials\M_Landscape_Master7.uasset Environment\Landscape\Materials\M_Landscape_Master7_Hole_Inst.uasset Environment\Landscape\Materials\M_Landscape_Master7_Inst.uasset Environment\Player_built\Materials\MI_tier1_roof_straw.uasset Environment\Player_built\Meshes\SM_altar_set_t3_brazier.uasset Environment\Rocks\Meshes\SM_rock_sharp_04_DM.uasset Items\Feats\FeatTable.uasset Items\LoreObjects\BP_interactable_clientside.uasset Items\Placeables\Meshes\SM_khitai_decor_chair_wood.uasset Items\Placeables\Meshes\SM_Standing_Torch.uasset Items\Placeables\Meshes\SM_Wooden_Bowl_A.uasset Items\Recipes\RecipesTable.uasset Items\Weapons\Shield\BP_Shield_Weapon.uasset Items\Weapons\BaseWeapon.uasset Items\Weapons\BaseWeaponInterface.uasset Items\Weapons\BP_BaseProjectile.uasset Items\ItemTable.uasset Localization\Exiles_Items\de\Exiles_Items.archive Localization\Exiles_Items\de\Exiles_Items.locres Localization\Exiles_Items\en\Exiles_Items.archive Localization\Exiles_Items\en\Exiles_Items.locres Localization\Exiles_Items\es\Exiles_Items.archive Localization\Exiles_Items\es\Exiles_Items.locres Localization\Exiles_Items\fr\Exiles_Items.archive Localization\Exiles_Items\fr\Exiles_Items.locres Localization\Exiles_Items\ja\Exiles_Items.archive Localization\Exiles_Items\ja\Exiles_Items.locres Localization\Exiles_Items\ko\Exiles_Items.archive Localization\Exiles_Items\ko\Exiles_Items.locres Localization\Exiles_Items\pl\Exiles_Items.archive Localization\Exiles_Items\pl\Exiles_Items.locres Localization\Exiles_Items\pt-BR\Exiles_Items.archive Localization\Exiles_Items\pt-BR\Exiles_Items.locres Localization\Exiles_Items\ru\Exiles_Items.archive Localization\Exiles_Items\ru\Exiles_Items.locres Localization\Exiles_Items\zh-Hans\Exiles_Items.archive Localization\Exiles_Items\zh-Hans\Exiles_Items.locres Localization\Exiles_Items\zh-Hant\Exiles_Items.archive Localization\Exiles_Items\zh-Hant\Exiles_Items.locres Localization\Exiles_Items\Exiles_Items.csv Localization\Exiles_Items\Exiles_Items.manifest Localization\Exiles_UI\es\Exiles_UI.archive Localization\Exiles_UI\es\Exiles_UI.locres Localization\Exiles_UI\Exiles_UI.csv Maps\ConanSandbox\Art\Dungeon\Art_Dungeon_x2_y1_Sewer_1.umap Maps\ConanSandbox\Art\Dungeon\Art_Dungeon_x2_y1_Sewer_2.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x0_y0.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x0_y1.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x0_y2.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x0_y3.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x0_y4.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x0_y5.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x0_y6.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x0_y7.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x1_y0.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x1_y1.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x1_y2.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x1_y3.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x1_y4.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x1_y5.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x1_y6.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x1_y7.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x2_y0.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x2_y1.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x2_y2.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x2_y3.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x2_y4.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x2_y5.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x2_y6.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x2_y7.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x3_y0.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x3_y1.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x3_y2.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x3_y3.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x3_y4.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x3_y5.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x3_y6.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x3_y7.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x4_y0.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x4_y1.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x4_y2.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x4_y3.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x4_y4.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x4_y5.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x4_y6.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x4_y7.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x5_y0.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x5_y1.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x5_y2.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x5_y3.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x5_y4.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x5_y5.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x5_y6.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x5_y7.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x6_y0.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x6_y1.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x6_y2.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x6_y3.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x6_y4.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x6_y5.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x6_y6.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x6_y7.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x7_y0.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x7_y1.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x7_y2.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x7_y3.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x7_y4.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x7_y5.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x7_y6.umap Maps\ConanSandbox\Art\Heightmap\Heightmap_x7_y7.umap Maps\ConanSandbox\Cinematics\Cinematic_level.umap Maps\ConanSandbox\Gameplay\Gameplay_Emotes.umap Maps\ConanSandbox\Gameplay\Gameplay_StartingExperience.umap Maps\ConanSandbox\ConanSandbox.umap Maps\ConanSandbox\Gameplay_resource_gathering.umap Master_AnimBP\AB_human_male.uasset Master_AnimBP\ab_human_male_interface.uasset Master_AnimBP\AB_Master_Quadropeds.uasset Sound\Attenuations\musical_env_loud_objects.uasset Sound\SFX\Building\Placeables\sfx_placeable_trap_Cue.uasset Sound\SFX\Doors\Stone_Mechanics\sfx_stone_slide_scape_door_sewer_entrance_Cue.uasset Sound\SFX\Doors\Traps\Beartrap\sfx_bear_trap_close.uasset Sound\SFX\Doors\Traps\Beartrap\sfx_bear_trap_open.uasset Sound\SFX\Environment\Debris\sfx_debris_movement_sand_medium_Cue.uasset Sound\SFX\NPC\ostrich\npc_ostrich_vocal_gethit.uasset Sound\Tables\VoiceSetDataTable.uasset Sound\Tables\VoiceSetType.uasset Systems\AI\AI_Controllers\AI_Controller_NPC.uasset Systems\AI\BTTask_Fleeing.uasset Systems\AI\BTTask_HumanCombatAction.uasset Systems\AI\BTTask_RandomiseSeed.uasset Systems\Building\Placeables\Trebuchet\Trebuchet_V2\P_CorpseRotCloud.uasset Systems\Building\Placeables\BP_PL_Bed_Single_Stygian.uasset Systems\Building\Placeables\BP_PL_Door.uasset Systems\Building\Placeables\BP_PL_Instrument_Master.uasset Systems\Building\Placeables\BP_PL_Pottery_4.uasset Systems\Building\Placeables\BP_PL_TargetDummy.uasset Systems\Building\Placeables\BP_PL_Trap_Dust.uasset Systems\Building\Placeables\BP_PL_Trap_ExplosiveJar_Dud.uasset Systems\Building\BP_BuildingBase.uasset Systems\Combat\BP_CollisionComponent.uasset Systems\Combat\BP_CollisionNotifyState.uasset Systems\Combat\BP_WeaponBreakNotifyState.uasset Systems\Survival\Gathering\Gathering_v2\HarvestableComponent_v2.uasset Systems\Survival\Gathering\Gathering_v2\ItemNameToTemplateID.uasset Systems\Survival\Gathering\Gathering_v2\LootTable_Resource.uasset Systems\Survival\Gathering\BP_ResourceActor.uasset Systems\FunCombat_PlayerController.uasset Systems\MiscFunctions.uasset Tools\CommandPanel\UI_NPC_Spawner.uasset Tools\CommandPanel\W_DebugItemEntry.uasset Tools\CommandPanel\W_DebugMonster_Entry.uasset UI\Building\W_DecayTooltip.uasset UI\CharacterCreation\W_CC_Submenu.uasset UI\Framework\W_TooltipWidget.uasset UI\Guild\W_GuildDiplomacy.uasset UI\Guild\W_GuildInvite.uasset UI\Guild\W_GuildLog.uasset UI\Guild\W_GuildMembers.uasset UI\Guild\W_GuildView.uasset UI\Guild\W_ListEntry.uasset UI\Guild\W_ListMenu.uasset UI\HUD\FloatingNames\W_ContainerInfo.uasset UI\HUD\FloatingNames\W_DialogueNPCInfo.uasset UI\HUD\FloatingNames\W_PlaceableInfo.uasset UI\HUD\FloatingNames\W_ThrallInfo.uasset UI\Inventory\DyeWindow\W_DyeWindow.uasset UI\Inventory\DyeWindow\W_DyeWindowItem.uasset UI\Inventory\W_FeatWindow.uasset UI\Inventory\W_ItemIconTooltipView.uasset UI\Inventory\W_LoreDisplay.uasset UI\Map\W_FullscreenMap.uasset UI\Map\W_MapWithMarker.uasset UI\Textures\Components\ScrollbarKnobVertical.uasset UI\Textures\GUIs\Map\T_FullscreenMap.uasset UI\Textures\GUIs\Map\T_PlayerMarker.uasset BP_TimeOfDayManager.uasset -----------------------------------------------------------------------------------------------------